Topics matching edge.create


The Edge

topic

The Edge

David Howell Evans (born 8 August 1961), better known by his stage name the Edge (or just Edge),[1] is an Irish musician and songwriter best known as the lead guitarist, keyboardist and backing vocalist of the rock band U2. A member of the group since its inception, he has recorded 14 studio albums with the band as well as one solo record. As a guitarist, the Edge has crafted a minimalistic and textural style of playing. His use of a rhythmic delay effect yields a distinctive sound that has become a signature of U2's music. The Edge was born in England to a Welsh family, and was raised in Ireland after the Evans family moved there. In 1976, at Mount Temple Comprehensive School he formed a band with his fellow students and elder brother Dik that would evolve into U2. Inspired by the ethos of punk rock and its basic arrangements, the group began to write its own material. They eventually became one of the most successful acts in popular music, with albums such as 1987's The Joshua Tree and 1991's Achtung Baby.

Folders related to The Edge:

People educated at Mount Temple School

Revolvy Brain (revolvybrain)

Revolvy User

Post-punk musicians

Revolvy Brain (revolvybrain)

Revolvy User

British male guitarists

Revolvy Brain (revolvybrain)

Revolvy User


Edge (wrestler)

topic

Edge (wrestler)

Adam Joseph Copeland (born October 30, 1973)[9] is a Canadian actor and retired professional wrestler, best known for his time with WWE under the ring name Edge. He is a member of the WWE Hall of Fame class of 2012. Copeland was trained by professional wrestlers Sweet Daddy Siki and Ron Hutchison. Throughout the 1990s, he wrestled in various United States independent promotions. During his time in these promotions, he competed in singles and tag team competition, the latter with longtime best friend Jason Reso. In 1997, Copeland signed a developmental deal with the WWF and was rebranded as the storyline brother of Christian, Reso's WWF persona. He made his televised debut the following June under the ring name Edge. In July 1999, he won the WWF Intercontinental Championship at a house show in Toronto, marking his first title reign with the company. Edge and Christian, billed as brothers and later childhood friends in WWF/WWE storylines, went on to win the WWF Tag Team Championship on seven different occasion

Folders related to Edge (wrestler):

WWE Grand Slam champions

Revolvy Brain (revolvybrain)

Revolvy User

WWE Hall of Fame inductees

Revolvy Brain (revolvybrain)

Revolvy User

Canadian podcasters

Revolvy Brain (revolvybrain)

Revolvy User


Inside Edge (TV series)

topic

Inside Edge (TV series)

Inside Edge is an Indian web television series based on a fictional T20 cricket team, Mumbai Mavericks that plays in the Power-Play League (based on Indian Premier League).[1][2] It premiered on Amazon Video on 10 July 2017. This is Amazon Prime Video’s first Indian original series.[1][3] The series stars Vivek Oberoi, Richa Chada, Siddhant Chaturvedi, Tanuj Virwani and Angad Bedi.[4][5][6] The first season premiered in July 2017.[1][7] The series has been positively received by critics and audience and nominated for Best Drama series at 46th International Emmy Awards.[8][9] The series has been renewed for a second season.[10] Plot The series is an inside look behind the politics of the game which is set in a landscape of conflicting interests, where selfishness is almost a virtue, while sex, money, and power are mere means to an end.[11] Cast Vivek Oberoi as Vikrant Dhawan,[9] The owner of one of the world's leading sports management companies Richa Chadda as Zarina Malik,[7] A fading actress and co-

Folders related to Inside Edge (TV series):

Bollywood in fiction

Revolvy Brain (revolvybrain)

Revolvy User

2010s American LGBT-related drama television se...

Revolvy Brain (revolvybrain)

Revolvy User

Hindi-language television programming

Revolvy Brain (revolvybrain)

Revolvy User


Canny edge detector

topic

Canny edge detector

The Canny edge detector is an edge detection operator that uses a multi-stage algorithm to detect a wide range of edges in images. It was developed by John F. Canny in 1986. Canny also produced a computational theory of edge detection explaining why the technique works. The Canny edge detector applied to a color photograph of a steam engine. The original image. Development of the Canny algorithm Canny edge detection is a technique to extract useful structural information from different vision objects and dramatically reduce the amount of data to be processed. It has been widely applied in various computer vision systems. Canny has found that the requirements for the application of edge detection on diverse vision systems are relatively similar. Thus, an edge detection solution to address these requirements can be implemented in a wide range of situations. The general criteria for edge detection include: Detection of edge with low error rate, which means that the detection should accurately catch

Folders related to Canny edge detector:

Feature detection (computer vision)

Revolvy Brain (revolvybrain)

Revolvy User

billedbehandling1

(ggt)

Revolvy User


MarketAxess

topic

MarketAxess

MarketAxess Holdings Inc. (MarketAxess) is an international financial technology company that operates an electronic trading platform for the institutional credit markets,[1] and also provides market data and post-trade services.[2] It enables institutional investors and broker-dealers to trade credit instruments, including corporate bonds, and other types of fixed income products.[3] MarketAxess was founded in 2000 by Richard McVey, who is still the company’s Chairman & Chief Executive Officer.[3] Headquartered in New York, MarketAxess has 454 employees[3] and serves clients in the Americas, Europe, Latin America and Asia.[1] Today, it is the market leader in the electronic trading of US corporate bonds, with 85% of investment-grade and 84% of high-yield debt traded electronically on its platform.[4] That equates to 20% of all corporate bond trading volume in the US.[5] As of April 2018, the company is valued at $8.5bn.[6] History McVey originally proposed the model for MarketAxess in 1999 as part of

Folders related to MarketAxess:

Electronic trading platforms

Revolvy Brain (revolvybrain)

Revolvy User

2004 initial public offerings

Revolvy Brain (revolvybrain)

Revolvy User

Publicly traded companies based in New York City

Revolvy Brain (revolvybrain)

Revolvy User


Leading-edge extension

topic

Leading-edge extension

Aircraft wing leading-edge extensions – annotated A leading-edge extension (LEX) is a small extension to an aircraft wing surface, forward of the leading edge. The primary reason for adding an extension is to improve the airflow at high angles of attack and low airspeeds, to improve handling and delay the stall. A dog tooth can also improve airflow and reduce drag at higher speeds. Leading–edge slat Leading-edge slats deployed on an Airbus A318-100 A leading-edge slat is an aerodynamic surface running spanwise just ahead of the wing leading edge. It creates a leading edge slot between the slat and wing which directs air over the wing surface, helping to maintain smooth airflow at low speeds and high angles of attack. This delays the stall, allowing the aircraft to fly at a higher angle of attack. Slats may be made fixed, or retractable in normal flight to minimize drag. Dogtooth extension Dog tooth on the wing of a Hawker Hunter A dogtooth is a small, sharp zig-zag break in the leading edge of a

Folders related to Leading-edge extension:

Aircraft wing design

Revolvy Brain (revolvybrain)

Revolvy User

Aerospace engineering

Revolvy Brain (revolvybrain)

Revolvy User

Aerodynamics

Revolvy Brain (revolvybrain)

Revolvy User


Edge jointing

topic

Edge jointing

Edge jointing or just jointing is the process of making the edge of a wooden board straight and true in preparation for subsequent operations, often ultimately leading to joining two or more components together. Traditionally, jointing was performed using a jointer plane. Modern techniques include the use of a jointer machine, a hand held router and straight edge, or a table-mounted router. Although the process derives its name from the primary task of straightening an edge prior to joining, the term jointing is used whenever this process is performed, regardless of the application. Normally, the desired outcome of jointing is an edge which is straight along its length and perpendicular to the face of the board. However, there is a technique often used when gluing up panels, referred to as a sprung joint.[1] In this technique, the desired outcome is an edge which is slightly concave along its length. When two such edges are brought together and clamped, the sprung edges create greater tension at the ends of

Folders related to Edge jointing:

Joinery

Revolvy Brain (revolvybrain)

Revolvy User


Edge city

topic

Edge city

The Rosslyn–Ballston Corridor in Arlington near Washington, D.C. Century City, an edge city of Los Angeles Aerial view of Tysons, Virginia, a typical edge city with a large amount of office and retail space Zona Río, 1980s master-planned edge city and largest commercial district in Tijuana, Mexico Dadeland is sometimes referred to as "downtown Kendall", despite the fact that Kendall is part of unincorporated Miami-Dade County. A special zoning area allowed high rise development in the area consisting mostly of single family homes. "Edge city" is a term that originated in the United States for a concentration of business, shopping, and entertainment outside a traditional downtown or central business district, in what had previously been a suburban residential or rural area. The term was popularized by the 1991 book Edge City: Life on the New Frontier by Joel Garreau, who established its current meaning while working as a reporter for The Washington Post. Garreau argues that the edge city has

Folders related to Edge city:

Suburbs

Revolvy Brain (revolvybrain)

Revolvy User

Urbanization

Revolvy Brain (revolvybrain)

Revolvy User

Urban sprawl

Revolvy Brain (revolvybrain)

Revolvy User


Edge detection

topic

Edge detection

Edge detection includes a variety of mathematical methods that aim at identifying points in a digital image at which the image brightness changes sharply or, more formally, has discontinuities. The points at which image brightness changes sharply are typically organized into a set of curved line segments termed edges. The same problem of finding discontinuities in one-dimensional signals is known as step detection and the problem of finding signal discontinuities over time is known as change detection. Edge detection is a fundamental tool in image processing, machine vision and computer vision, particularly in the areas of feature detection and feature extraction.[1] Motivations Canny edge detection applied to a photograph The purpose of detecting sharp changes in image brightness is to capture important events and changes in properties of the world. It can be shown that under rather general assumptions for an image formation model, discontinuities in image brightness are likely to correspond to:[2][3]

Folders related to Edge detection:

Image processing

Revolvy Brain (revolvybrain)

Revolvy User

Feature detection (computer vision)

Revolvy Brain (revolvybrain)

Revolvy User


Solid Edge

topic

Solid Edge

Solid Edge is a 3D CAD, parametric feature (history based) and synchronous technology solid modeling software. It runs on Microsoft Windows and provides solid modeling, assembly modelling and 2D orthographic view functionality for mechanical designers. Through third party applications it has links to many other Product Lifecycle Management (PLM) technologies. Originally developed and released by Intergraph in 1996 using the ACIS geometric modeling kernel it later changed to using the Parasolid kernel. In 1998 it was purchased and further developed by UGS Corp (the purchase date corresponds to the kernel swap). In 2007, UGS was acquired by the Automation & Drives Division of Siemens AG. UGS company was renamed Siemens PLM Software on October 1, 2007. Since September 2006, Siemens has also offered a free 2D version called Solid Edge 2D Drafting. Solid Edge is available in either Classic or Premium. The "Premium" package includes all of the features of "Classic" in addition to mechanical and electrical r

Folders related to Solid Edge:

Siemens software products

Revolvy Brain (revolvybrain)

Revolvy User

Computer-aided design software

Revolvy Brain (revolvybrain)

Revolvy User

1995 software

Revolvy Brain (revolvybrain)

Revolvy User


Hexagon

topic

Hexagon

In geometry, a hexagon (from Greek ἕξ hex, "six" and γωνία, gonía, "corner, angle") is a six-sided polygon or 6-gon. The total of the internal angles of any simple (non-self-intersecting) hexagon is 720°. Regular hexagon A regular hexagon has Schläfli symbol {6}[1] and can also be constructed as a truncated equilateral triangle, t{3}, which alternates two types of edges. A step-by-step animation of the construction of a regular hexagon using compass and straightedge, given by Euclid's Elements, Book IV, Proposition 15: this is possible as 6 = {\displaystyle =} 2 × 3, a product of a power of two and distinct Fermat primes. When the side length AB is given, then you draw around the point A and around the point B a circular arc. The intersection M is the center of the circumscribed circle. Transfer the line segment AB four times on the circumscribed circle and connect the corner points. A regular hexagon is defined as a hexagon that is both equilateral and equiangular. It is bicentric, meaning

Folders related to Hexagon:

6 (number)

Revolvy Brain (revolvybrain)

Revolvy User

Constructible polygons

Revolvy Brain (revolvybrain)

Revolvy User

Polygons

Revolvy Brain (revolvybrain)

Revolvy User


Floyd–Warshall algorithm

topic

Floyd–Warshall algorithm

In computer science, the Floyd–Warshall algorithm (also known as Floyd's algorithm, the Roy–Warshall algorithm, the Roy–Floyd algorithm, or the WFI algorithm) is an algorithm for finding shortest paths in a weighted graph with positive or negative edge weights (but with no negative cycles).[1][2] A single execution of the algorithm will find the lengths (summed weights) of shortest paths between all pairs of vertices. Although it does not return details of the paths themselves, it is possible to reconstruct the paths with simple modifications to the algorithm. Versions of the algorithm can also be used for finding the transitive closure of a relation R {\displaystyle R} , or (in connection with the Schulze voting system) widest paths between all pairs of vertices in a weighted graph. History and naming The Floyd–Warshall algorithm is an example of dynamic programming, and was published in its currently recognized form by Robert Floyd in 1962.[3] However, it is essentially the same as algorithms previo

Folders related to Floyd–Warshall algorithm:

Polynomial-time problems

Revolvy Brain (revolvybrain)

Revolvy User

Routing algorithms

Revolvy Brain (revolvybrain)

Revolvy User

Dynamic programming

Revolvy Brain (revolvybrain)

Revolvy User


Edge Foundation, Inc.

topic

Edge Foundation, Inc.

The Edge Foundation, Inc. is an association of science and technology intellectuals created in 1988 as an outgrowth of The Reality Club. Its main activities are reflected on the edge.org website, edited by publisher and businessman John Brockman. The site is a critically noted[2][3][4] online magazine exploring scientific and intellectual ideas. Edge.org A long-running feature on Edge is the Annual Question, which gathers many short essays on topical questions from Brockman's broad network of thought leaders in philosophy and science; these essays are usually published collectively as a book shortly thereafter. Many of the feature articles on Edge are structured as video interviews with a prominent figure in some scientific field (such as Daniel Kahneman or Steven Pinker) discussing his or her recent research or mental preoccupations, in a free-flowing spiel from which the interviewer—often Brockman himself—is largely absent. This is usually accompanied by a full transcript which includes more material tha

Folders related to Edge Foundation, Inc.:

Think tanks started in 1988

Revolvy Brain (revolvybrain)

Revolvy User

Science and technology think tanks

Revolvy Brain (revolvybrain)

Revolvy User

Online magazines

Revolvy Brain (revolvybrain)

Revolvy User


Anne Edmonds

topic

Anne Edmonds

Anne Elizabeth Gabrielle Edmonds (born 11 October 1979) is an Australian comedian and actor best known for her stand-up work and for creating and starring in the ABC comedy series, The Edge of the Bush.[1] Early life Brought up in Essendon/Strathmore, two suburbs of Melbourne, by her parents Joe and Catherine Edmonds, along with an older sister and younger brother, Edmonds' attended local catholic schools and studied at The University of Melbourne. After completing a Bachelor of Arts Degree and Honours in Social Work, Edmonds' is known to have later lived in areas such as Mount Gambier & Darwin in Australia, Berlin in Germany and Italy. Working for Beyond Blue and living in rural Australia, Edmonds discovered a love of country music and taught herself to play the banjo. Edmonds lives in Melbourne. Career Beginning her career in comedy at 29 (2010) while previously working in mental health within rural Australia, Edmonds utilises her suburban background, talents in singing/songwriting and storytelling

Folders related to Anne Edmonds:

Australian stand-up comedians

Revolvy Brain (revolvybrain)

Revolvy User

Australian television actresses

Revolvy Brain (revolvybrain)

Revolvy User

Comedians from Melbourne

Revolvy Brain (revolvybrain)

Revolvy User


Edge of Tomorrow

topic

Edge of Tomorrow

Edge of Tomorrow (also known by its marketing tagline Live. Die. Repeat.)[4][nb 1] is a 2014 American science fiction action film starring Tom Cruise and Emily Blunt. Doug Liman directed the film based on a screenplay adapted from the 2004 Japanese light novel All You Need Is Kill by Hiroshi Sakurazaka. The film takes place in a future where most of Europe is invaded by an alien race. Major William Cage (Cruise), a public relations officer with no combat experience, is forced by his superiors to join a landing operation against the aliens. Though Cage is killed in combat, he finds himself in a time loop that sends him back to the day preceding the battle every time he dies, with some memory of events. Cage teams up with Special Forces warrior Rita Vrataski (Blunt) to improve his fighting skills through the repeated days, while looking for a way to defeat the extraterrestrial invaders. In late 2009, 3 Arts Entertainment purchased the rights to the Japanese novel and sold a spec script to the American studio W

Folders related to Edge of Tomorrow:

Films with screenplays by Christopher McQuarrie

Revolvy Brain (revolvybrain)

Revolvy User

American science fiction adventure films

Revolvy Brain (revolvybrain)

Revolvy User

2010s science fiction action films

Revolvy Brain (revolvybrain)

Revolvy User


Wax comb

topic

Wax comb

A wax comb is a tool used in the maintenance and removal of surfboard wax on a surfboard. Wax combs typically have features such a jagged or toothed edge and a straight, relatively sharp edge. The jagged edge is used to create textured grooves for improving the traction of the wax and the straight edge is used for scraping off unwanted wax.[1] In addition to the straight edge for wax removal, some wax combs even have an inwardly curved edge for the rails (such as Mr. Zog's Sex Wax “Sex Comb”).[2] Additionally, wax combs can have features such as fin key, bottle opener or a snap for portability (attachment to interior pocket loop, lanyard or leash attachment lanyard).[3] References Curtin, Ryan. "How To Use A Surfboard Wax Comb". "Surf Wax 101". "Surfing Wales: Wax".

Folders related to Wax comb:

Surfing equipment

Revolvy Brain (revolvybrain)

Revolvy User


Mirror's Edge

topic

Mirror's Edge

Mirror's Edge is a first-person action-adventure platform video game developed by EA DICE and published by Electronic Arts. It was released for the Xbox 360 and PlayStation 3 in November 2008, and in January 2009 for Microsoft Windows. Mirror's Edge is powered by Unreal Engine 3, with the addition of a new lighting solution, developed by Illuminate Labs in association with DICE. Mirror's Edge is set in a quasi-futuristic dystopian society, in which a network of 'runners', including the main character, Faith Connors, act as couriers to transmit messages while evading government surveillance. In the style of a three-dimensional platform game, the player guides Faith over rooftops, across walls, through ventilation shafts, and otherwise within urban environments, negotiating obstacles using movements inspired by parkour. The game has a brightly colored, minimalist style and differs from most previous first-person perspective video games in allowing for a greater freedom of movement with regard to its 3D enviro

Folders related to Mirror's Edge:

Electronic Arts franchises

Revolvy Brain (revolvybrain)

Revolvy User

Fiction about assassinations

Revolvy Brain (revolvybrain)

Revolvy User

Wildstorm Comics limited series

Revolvy Brain (revolvybrain)

Revolvy User


Graeme Edge

topic

Graeme Edge

Graeme Charles Edge (born 30 March 1941, in Rocester, Staffordshire) is an English musician, songwriter and poet best known as the drummer, one of the songwriters and the last remaining original member of the English band the Moody Blues. In addition to his work with the Moody Blues, Edge has worked as the bandleader of his own outfit, the Graeme Edge Band. He has contributed his talents to a variety of other projects throughout his career. In 2018, Edge was inducted into the Rock and Roll Hall of Fame as a member of the Moody Blues.[1] Life The Moody Blues (1964-1966) Graeme Edge is one of the original members of The Moody Blues, alongside singer/guitarist Denny Laine, singer/bassist Clint Warwick, singer/keyboardist Mike Pinder and singer/flautist/harmonica player Ray Thomas. Edge provided a foundation for the original R&B and rock-flavoured band fronted by Laine, playing on all their Decca singles, including the UK chart-topping "Go Now" (January 1965), and other 1965 hit songs; "I Don't Want To Go

Folders related to Graeme Edge:

English male writers

Revolvy Brain (revolvybrain)

Revolvy User

People from Rocester

Revolvy Brain (revolvybrain)

Revolvy User

EngvarB from April 2016

Revolvy Brain (revolvybrain)

Revolvy User


Samsung Experience

topic

Samsung Experience

Samsung Experience (stylized as SAMSUNG Experience) is a software overlay for Android "launcher" designed by Samsung for its Galaxy devices. It was introduced in late 2016 on a beta build based on Android Nougat for the Galaxy S7, succeeding TouchWiz.[1] It has been succeeded by One UI based on Android Pie. History TouchWiz was the former name Samsung used for its UI and icons. It was originally released on June 4, 2010, for the Galaxy S smartphone. Reviewers had criticized Samsung for including too many features and bloat, especially in the Galaxy S4, which included what many users called a Samsung "feature creep".[2] In the following years, though, Samsung had incrementally removed the bloatware and extra features, until TouchWiz was no longer recognized as TouchWiz, leading them to rename it.[3] Features Home screen Samsung Experience makes several changes to Android's default homescreen. The apps icon is on the bottom right of the screen instead of the bottom middle, the Google Now search bar is just

Folders related to Samsung Experience:

Samsung software

Revolvy Brain (revolvybrain)

Revolvy User

Samsung Electronics

Revolvy Brain (revolvybrain)

Revolvy User

Mobile operating systems

Revolvy Brain (revolvybrain)

Revolvy User


Edge banding

topic

Edge banding

Edge Banding, or edgebanding, is the name of both a process and an associated narrow strip of material used to create durable and aesthetically pleasing trim edges during finish carpentry. Edge banding is used to cover the exposed sides of materials such as plywood, particle board or MDF, increasing durability and giving the appearance of a solid or more valuable material. Common substitutes for edgebanding include face frames or molding. Edge banding can be made of different materials including PVC, ABS, acrylic, melamine, wood or wood veneer. Traditional edge banding was a manual process requiring ordinary carpentry tools and materials. In modern applications, particularly for high-volume, repetitive manufacturing steps such as cabinet doors, edge banding is applied to the substrate by an automated process using a hot-melt adhesive. Hot melt adhesives can be water or solvent based and may consist of various raw materials including EVA, PUR, PA, APOA, and PO. A substrate primer may also be used as a bondin

Folders related to Edge banding:

Woodworking

Revolvy Brain (revolvybrain)

Revolvy User


Edge enhancement

topic

Edge enhancement

Unsharp masking has been applied to lower part of image, creating overshoot and undershoot and increasing acutance. Edge enhancement is an image processing filter that enhances the edge contrast of an image or video in an attempt to improve its acutance (apparent sharpness). The filter works by identifying sharp edge boundaries in the image, such as the edge between a subject and a background of a contrasting color, and increasing the image contrast in the area immediately around the edge. This has the effect of creating subtle bright and dark highlights on either side of any edges in the image, called overshoot and undershoot, leading the edge to look more defined when viewed from a typical viewing distance. The process is prevalent in the video field, appearing to some degree in the majority of TV broadcasts and DVDs. A modern television set's "sharpness" control is an example of edge enhancement. It is also widely used in computer printers especially for font or/and graphics to get a better printing qua

Folders related to Edge enhancement:

Image processing

Revolvy Brain (revolvybrain)

Revolvy User


Edge contraction

topic

Edge contraction

Contracting the edge between the indicated vertices, resulting in graph G / {uv}. In graph theory, an edge contraction is an operation which removes an edge from a graph while simultaneously merging the two vertices that it previously joined. Edge contraction is a fundamental operation in the theory of graph minors. Vertex identification is a less restrictive form of this operation. Definition The edge contraction operation occurs relative to a particular edge, e. The edge e is removed and its two incident vertices, u and v, are merged into a new vertex w, where the edges incident to w each correspond to an edge incident to either u or v. More generally, the operation may be performed on a set of edges by contracting each edge (in any order).[1] The resulting induced graph if sometimes written as G / e. (Contrast this with G \ e which means removing the edge e.) Contracting an edge without creating multiple edges. As defined below, an edge contraction operation may result in a graph with multiple edge

Folders related to Edge contraction:

Graph operations

Revolvy Brain (revolvybrain)

Revolvy User


Inti Creates

topic

Inti Creates

Inti Creates Co., Ltd. is a Japanese video game development company. Formed by ex-Capcom staff in May 1996, they are best known for developing games in the Mega Man series, namely the Mega Man Zero and Mega Man ZX series, and their flagship Azure Striker Gunvolt and Gal*Gun franchise. History It was formed by ten former members of Capcom with Takuya Aizu as the CEO.[1] First starting in Chiba Prefecture, they expanded by opening a studio in Nagoya in 2008.[1] First starting as a Limited liability company, they became a publicly traded company in 2003.[1] As of 2018, they have approximately 100 staff members.[2] They are best known as the developers of the Mega Man Zero and Mega Man ZX series.[3] They have also published several music albums composed and arranged by III, whose members are Ippo Yamada, Ryo Kawakami, Luna Umegaki, Tsutomu Kurihara, and Masaki Suzuki, amongst others. On August 29, 2014, they released their first self-published games Azure Striker Gunvolt and its cross-promotion Mighty Gunvolt

Folders related to Inti Creates:

Inti Creates games

Revolvy Brain (revolvybrain)

Revolvy User

Video game companies started in 1996

Revolvy Brain (revolvybrain)

Revolvy User

Companies based in Chiba Prefecture

Revolvy Brain (revolvybrain)

Revolvy User


Pseudopodia

topic

Pseudopodia

Chaos carolinense, an amoeboid having lobopodia A pseudopod or pseudopodium (plural: pseudopods or pseudopodia) is a temporary arm-like projection of a eukaryotic cell membrane. Filled with cytoplasm, pseudopodia primarily consist of actin filaments and may also contain microtubules and intermediate filaments.[1][2] Pseudopods are used for motility and ingestion. They are often found in amoebas. Different types of pseudopodia can be classified by their distinct appearances.[3] Lamellipodia are broad and thin. Filopodia are slender, thread-like, and are supported largely by microfilaments. Lobopodia are bulbous and amoebic. Reticulopodia are complex structures bearing individual pseudopodia which form irregular nets. Axopodia are the phagocytosis type with long, thin pseudopods supported by complex microtubule arrays enveloped with cytoplasm; they respond rapidly to physical contact.[4] However some pseudopodial cells are able to use multiple types of pseudopodia depending on the situation: Most of them use

Folders related to Pseudopodia:

Actin-based structures

Revolvy Brain (revolvybrain)

Revolvy User

Actin based structures

Revolvy Brain (revolvybrain)

Revolvy User

Cell movement

Revolvy Brain (revolvybrain)

Revolvy User


Survivor: Edge of Extinction

topic

Survivor: Edge of Extinction

Survivor: Edge of Extinction is the 38th season of the American CBS competitive reality television series Survivor. The season featured 14 new contestants competing with four returning players. The season premiered on February 20, 2019 and concluded on May 15, 2019, when Chris Underwood was named the Sole Survivor over Gavin Whitson and Julie Rosenberg by a vote of 9–4–0, becoming the first person in Survivor history to win the game after being voted out in the same season.[2] It was the 12th season to feature returning players and the seventh to be filmed in Fiji. Production This season introduced a new feature wherein contestants who are voted out have an option to take a boat to the titular "Edge of Extinction" rather than leave the game permanently.[3] The Edge of Extinction is a desolate, abandoned beach with even fewer amenities than the main island: contestants on the Edge of Extinction may either wait for an opportunity to re-join the main game or may choose to leave the game at any point by raising

Folders related to Survivor: Edge of Extinction:

Survivor (American TV series) seasons

Revolvy Brain (revolvybrain)

Revolvy User

2018 in Fiji

Revolvy Brain (revolvybrain)

Revolvy User

Pages using infobox reality competition season ...

Revolvy Brain (revolvybrain)

Revolvy User


Kolpos

topic

Kolpos

A statue wearing a peplos. The kolpos is visible as a fold over the hip, underneath the apoptygma (top edge of the peplos) hanging down almost to the same length. The kolpos (Greek: κόλποις κόλπον κόλπῳ, a gulf, bay or creek) is the blousing[1] of a peplos, chiton or tunic in Ancient Greek clothing, whereby excess length of the material hangs folded over a zone (a narrow girdle). The fabric of the garment was typically cut longer than the shoulder-to-floor measurement of the women or man wearing it. The excess length was dealt with at the waist (creating the kolpos) and optionally the top edge (creating the apoptygma). To create the kolpos, a zone was tied around the body below the breast (high-girdled) or at the waist (low-girdled) and excess fabric was pulled up over it. The fabric fell over the girdle so as to hide it, and was often pulled longer in back than in front. This fold was the kolpos. A second (visible) zone could be tied over the kolpos to redefine the waist, high or low. This might be hidden

Folders related to Kolpos:

Greek clothing

Revolvy Brain (revolvybrain)

Revolvy User

History of clothing

Revolvy Brain (revolvybrain)

Revolvy User


Cutting Edge (recordings)

topic

Cutting Edge (recordings)

Cutting Edge is a series of recordings made by the British rock band Delirious?. The songs were originally written for a regular youth event, Cutting Edge, in the band's home town of Littlehampton. Through this, the band gained its first name, The Cutting Edge Band, which was later changed to Delirious? when the band went full-time in 1996. Reviewing the 1998 United States release, CCM magazine found that the band had created "a modern hymnody for generations raised on rock 'n 'roll."[1] One major lyrical break from older styles of hymns, however, was the lack of masculine and patriarchal pronouns.[1] Releases The recordings were originally released in four separate cassette tapes to be sold at the events. However, the recordings are now sold on compact disc, with the Delirious? branding. In the United Kingdom, the recordings are available on two CDs: Cutting Edge 1 and 2 and Cutting Edge 3 and Fore. In 2007, they were re-released as a double album, Cutting Edge One, Two, Three and Fore. In North America,



Star Wars: Galaxy's Edge

topic

Star Wars: Galaxy's Edge

Star Wars: Galaxy's Edge is a themed area inspired by the Star Wars franchise, located within Disneyland Park at the Disneyland Resort in Anaheim, California, and Disney's Hollywood Studios at the Walt Disney World Resort in Orlando, Florida.[2] The area encompasses 14 acres (5.7 ha) at each park.[3] Galaxy's Edge is set within the village of Black Spire Outpost, on the wild frontier planet of Batuu, and features attractions, shops, restaurants, and entertainment offerings. The lands were announced on August 15, 2015[4] and construction at both parks began on April 14, 2016.[5] The Disneyland version opened on May 31, 2019, and Disney's Hollywood Studios' version opened on August 29, 2019.[1] Walt Disney Imagineering executive Scott Trowbridge supervised the development and construction of the new land at both parks.[6][7] History Star Wars: Galaxy's Edge was first publicly announced by The Walt Disney Company Chairman and CEO Bob Iger at the D23 Expo on August 15, 2015, though it did not have an official

Folders related to Star Wars: Galaxy's Edge:

Started in 2019 in Florida

Revolvy Brain (revolvybrain)

Revolvy User

Audio-Animatronic attractions

Revolvy Brain (revolvybrain)

Revolvy User

Started in 2019 in California

Revolvy Brain (revolvybrain)

Revolvy User


Metal K-edge

topic

Metal K-edge

Metal K-edge spectroscopy is a spectroscopic technique used to study the electronic structures of transition metal atoms and complexes. This method measures X-ray absorption caused by the excitation of a 1s electron to valence bound states localized on the metal, which creates a characteristic absorption peak called the K-edge. The K-edge can be divided into the pre-edge region (comprising the pre-edge and rising edge transitions) and the near-edge region (comprising the intense edge transition and ~150 eV above it). Pre-edge The K-edge of an open shell transition metal ion displays a weak pre-edge 1s-to-valence-metal-d transition at a lower energy than the intense edge jump. This dipole-forbidden transition gains intensity through a quadrupole mechanism and/or through 4p mixing into the final state. The pre-edge contains information about ligand fields and oxidation state. Higher oxidation of the metal leads to greater stabilization of the 1s orbital with respect to the metal d orbitals, resulting in highe

Folders related to Metal K-edge:

X-ray absorption spectroscopy

Revolvy Brain (revolvybrain)

Revolvy User

Spectroscopy

Revolvy Brain (revolvybrain)

Revolvy User

X-rays

Revolvy Brain (revolvybrain)

Revolvy User


Jagged Edge (film)

topic

Jagged Edge (film)

Jagged Edge is a 1985 American neo-noir[1] courtroom drama erotic thriller film written by Joe Eszterhas and directed by Richard Marquand. The film stars Glenn Close, Jeff Bridges, Peter Coyote[2] and Robert Loggia (who was nominated for the Academy Award for Best Supporting Actor for his role).[3][4] Plot An intruder in a black mask ties up San Francisco socialite Paige Forrester at her remote beach house and kills her with a hunting knife. He writes the word "Bitch" on the wall with her blood. Her husband Jack is arrested for her murder by Thomas Krasny, a district attorney. Jack tries to hire high-profile lawyer Teddy Barnes to defend him. Barnes used to work for Krasny, and she is reluctant to take the case, as she stopped working in criminal law after an incident with Krasny. Krasny runs into Barnes. He tells her that "Henry Styles hanged himself in his cell," which distresses her. Barnes visits Sam Ransom, a private detective who used to work for Krasny's office as well. He stopped private investigat

Folders related to Jagged Edge (film):

Films with screenplays by Joe Eszterhas

Revolvy Brain (revolvybrain)

Revolvy User

American courtroom films

Revolvy Brain (revolvybrain)

Revolvy User

American mystery thriller films

Revolvy Brain (revolvybrain)

Revolvy User


Directional Cubic Convolution Interpolation

topic

Directional Cubic Convolution Interpolation

Directional Cubic Convolution Interpolation (DCCI) is an edge-directed image scaling algorithm created by Dengwen Zhou and Xiaoliu Shen.[1] By taking into account the edges in an image, this scaling algorithm reduces artifacts common to other image scaling algorithms. For example, staircase artifacts on diagonal lines and curves are eliminated. The algorithm resizes an image to 2x its original dimensions, minus 1. The algorithm The algorithm works in three main steps: Copy the original pixels to the output image, with gaps between the pixels. Calculate the pixels for the diagonal gaps. Calculate the pixels for the remaining horizontal and vertical gaps. Calculating pixels in diagonal gaps Evaluation of diagonal pixels is done on the original image data in a 4×4 region, with the new pixel that is being calculated in the center, in the gap between the original pixels. This can also be thought of as the 7×7 region in the enlarged image centered on the new pixel to calculate, and the original pixels

Folders related to Directional Cubic Convolution Interpolation:

Image processing

Revolvy Brain (revolvybrain)

Revolvy User


Fast approximate anti-aliasing

topic

Fast approximate anti-aliasing

Fast approximate anti-aliasing (FXAA) is an anti-aliasing algorithm created by Timothy Lottes at NVIDIA.[1] It is also referred to as fast sample anti-aliasing (FSAA). The main advantage of this technique over conventional spatial anti-aliasing is that it does not require large amounts of computing power. It achieves this by smoothing undesirable jagged edges ("jaggies")[2] as pixels, according to how they appear on-screen, rather than analyzing the 3D model itself, as in conventional spatial anti-aliasing.[1] Since it is not based on the actual geometry, it will smooth not only edges between triangles, but also edges inside alpha-blended textures, or those resulting from pixel shader effects, which are immune to the effects of multisample anti-aliasing (MSAA).[3] The downsides are: textures may not appear as sharp if they are included in the edge detection; and it must be applied before rendering the HUD elements of a game, lest it affect them too. Processes The processes of FXAA are listed as follows:

Folders related to Fast approximate anti-aliasing:

Anti-aliasing algorithms

Revolvy Brain (revolvybrain)

Revolvy User


Gel nails

topic

Gel nails

There are two types of gel, hard gel and soft gel. Natural Nude Gel Nail Polish Manicure Hard gel gets its name because, once cured, it is tough enough to be made into a nail extension. Nail extensions are artificial nails created by using a nail product to extend the nail past the edge of the natural nail. Soft gel refers to the gel products that are too soft to create a nail extension. This includes gel polishes and thicker gels meant for gel-overlay services. Gel polishes are used for the increasingly popular gel polish manicures. These manicures are gentle to the natural nail and the polish stays intact on the nail for at least a couple of weeks with high shine and no cracking, peeling or chipping. The product used to create nail extensions using gel or gel nails is gel, not to be confused with acrylic nails, which are created using liquid monomer and polymer powder. All gel services are performed using some form of gel, which usually comes in pots of gel or bottles of gel polish. Gel also comes in

Folders related to Gel nails:

Cosmetics

Revolvy Brain (revolvybrain)

Revolvy User

Nail care

Revolvy Brain (revolvybrain)

Revolvy User


1250 René-Lévesque

topic

1250 René-Lévesque

1250, boulevard René-Lévesque is a 226-metre (741 ft), 47-story skyscraper in Montreal, Quebec, Canada. The building was designed by Kohn Pedersen Fox Associates for IBM Canada and Marathon Realty, hence the former name "IBM-Marathon Tower". It is now named for its address at 1250 René Lévesque Boulevard West, in the Ville-Marie borough of Downtown Montreal. It is adjacent to the Bell Centre and Windsor Station to the south, and stands on the site of the former American Presbyterian Church. It is connected to the Bonaventure metro station and the underground city network.[4] 1250 is currently owned and managed by global real estate investor, developer and owner BentallGreenOak. Architecture View from the North, right beside La Laurentienne Building. 1250 René-Lévesque's architecture is based on another skyscraper by Kohn Pedersen Fox, the 51-story Westend Tower in Frankfurt, Germany.[5] The design is partly dictated by the building's position at the former western edge of the downtown core, with its sha

Folders related to 1250 René-Lévesque:

Skyscraper office buildings in Canada

Revolvy Brain (revolvybrain)

Revolvy User

Office buildings in Canada

Revolvy Brain (revolvybrain)

Revolvy User

IBM facilities

Revolvy Brain (revolvybrain)

Revolvy User


Knife-edge effect

topic

Knife-edge effect

In electromagnetic wave propagation, the knife-edge effect or edge diffraction is a redirection by diffraction of a portion of the incident radiation that strikes a well-defined obstacle such as a mountain range or the edge of a building. The knife-edge effect is explained by Huygens–Fresnel principle, which states that a well-defined obstruction to an electromagnetic wave acts as a secondary source, and creates a new wavefront. This new wavefront propagates into the geometric shadow area of the obstacle. Diffraction on a sharp metallic edge Diffraction on a soft aperture, with a gradient of conductivity over the image width The knife-edge effect is an outgrowth of the half-plane problem, originally solved by Arnold Sommerfeld using a plane wave spectrum formulation. A generalization of the half-plane problem is the wedge problem, solvable as a boundary value problem in cylindrical coordinates. The solution in cylindrical coordinates was then extended to the optical regime by Joseph B. Kelle

Folders related to Knife-edge effect:

Radio frequency propagation

Revolvy Brain (revolvybrain)

Revolvy User


Blow book

topic

Blow book

The blow book, better known as a magic coloring book in modern variations, is a classic magic trick that has been performed for hundreds of years. It was most popular from the 16th to the 19th century, when variations of the concept were a staple of the book publishing trade. It has been referred to as the oldest example of a manufactured prop used for magic. It remains a common trick today, albeit mostly performed for children, preferably at birthday parties or other events due to the visual nature of the illusion. Effect The magician presents a book and riffles through it, showing a number of images in black and white. The book is then closed and a flourish is performed, normally involving audience participation, originally having an audience member blow on the outside of the book. The magician picks up the book and riffles it again, revealing that the images are now colored, or have changed completely into different images depending on the nature of the book. History The blow book is one of the oldest

Folders related to Blow book:

Magic (illusion)

Revolvy Brain (revolvybrain)

Revolvy User

Magic tricks

Revolvy Brain (revolvybrain)

Revolvy User


Mobile edge computing

topic

Mobile edge computing

Multi-access edge computing (MEC), formerly mobile edge computing, is a network architecture concept that enables cloud computing capabilities and an IT service environment at the edge of the cellular network[1][2] and, more in general at the edge of any network. The basic idea behind MEC is that by running applications and performing related processing tasks closer to the cellular customer, network congestion is reduced and applications perform better. MEC technology is designed to be implemented at the cellular base stations or other edge nodes, and enables flexible and rapid deployment of new applications and services for customers. Combining elements of information technology and telecommunications networking, MEC also allows cellular operators to open their radio access network (RAN) to authorized third parties, such as application developers and content providers. Technical standards for MEC are being developed by the European Telecommunications Standards Institute, which has produced a technical white

Folders related to Mobile edge computing:

Mobile telecommunications networks

Revolvy Brain (revolvybrain)

Revolvy User


Shot peening

topic

Shot peening

Hearst Mining building clad in stone on the left, with extension on the right covered in shot peened aluminum alloy Shot peening is a cold working process used to produce a compressive residual stress layer and modify the mechanical properties of metals and composites. It entails impacting a surface with shot (round metallic, glass, or ceramic particles) with force sufficient to create plastic deformation.[1][2] In machining, shot peening is used to strengthen and relieve stress in components like steel automobile crankshafts and connecting rods. In architecture it provides a muted finish to metal. Shot peening is similar to sandblasting, except that it operates by the mechanism of plasticity rather than abrasion: each particle functions as a ball-peen hammer. In practice, this means that less material is removed by the process, and less dust created. Details Peening a surface spreads it plastically, causing changes in the mechanical properties of the surface. Its main application is to avoid the propaga

Folders related to Shot peening:

Abrasive blasting

Revolvy Brain (revolvybrain)

Revolvy User

Shot peening

Revolvy Brain (revolvybrain)

Revolvy User


NewsGuard

topic

NewsGuard

The logo for the NewsGuard Extension. NewsGuard is a browser extension created by NewsGuard Technologies. It labels news sources with either a green or red icon, indicating its general trustworthiness and whether it has a history of running stories labeled as fake news. Supported browsers include Google Chrome, Microsoft Edge, Firefox, and Safari.[1] It is included by default in the mobile version of Edge, though users must enable it. Background NewsGuard Technologies was founded in 2018 by Steven Brill and L. Gordon Crovitz, who serve as co-CEOs.[2] Investors include the Knight Foundation and Publicis.[3] The NewsGuard extension is installed in browsers and warns users when they view content from what it considers are fake news websites. Professional journalists employed by NewsGuard Technologies score news sites on their reliability and general trustworthiness. The analysis is designed to be transparent and includes the name of the staffer who analyzed the site. Sites that score at least 60 out of 100 po

Folders related to NewsGuard:

Microsoft Edge extensions

Revolvy Brain (revolvybrain)

Revolvy User

Google Chrome extensions

Revolvy Brain (revolvybrain)

Revolvy User

Firefox add-ons

Revolvy Brain (revolvybrain)

Revolvy User


Burr (edge)

topic

Burr (edge)

Metal burr extending beyond the edge of the cut piece, view on the cut face (top) and from the bottom (bottom) A burr is a raised edge or small piece of material that remains attached to a workpiece after a modification process.[1] It is usually an unwanted piece of material and is removed with a deburring tool in a process called 'deburring'. Burrs are most commonly created by machining operations, such as grinding, drilling, milling, engraving or turning. It may be present in the form of a fine wire on the edge of a freshly sharpened tool or as a raised portion of a surface; this type of burr is commonly formed when a hammer strikes a surface. Deburring accounts for a significant portion of manufacturing costs. In the printmaking technique of drypoint, burr, which gives a rich fuzzy quality to the engraved line, is highly desirable—the great problem with the drypoint medium is that the burr rapidly diminishes after as few as ten impressions are printed. Types There are three types of burrs that can be

Folders related to Burr (edge):

Plastics industry

Revolvy Brain (revolvybrain)

Revolvy User

Cryogenics

Revolvy Brain (revolvybrain)

Revolvy User

Printmaking

Revolvy Brain (revolvybrain)

Revolvy User


Merrill Edge

topic

Merrill Edge

Merrill Edge is an electronic trading platform provided by BofA Securities, part of Bank of America's retail banking division. It was launched on June 21, 2010. Merrill Edge was created to merge Bank of America Online Investing (Quick & Reilly) and Merrill Lynch's research, investment tools, and call center counsel. When it was established, Merrill Edge had 500,000 Bank of America customers. The firm focuses on investors with between $0 and $250,000 in investable assets. In 2015, the service held $118 billion from 2,000,000 customers and employed 2,500 advisers working in bank branches and call centers. History Launched on June 21, 2010,[1] Merrill Edge is a "a no-frills brokerage unit" of parent company Bank of America's retail banking division.[2] Created after Merrill Lynch became a subsidiary of Bank of America in 2008, it contains the Merrill Lynch name and its employees are included in Merrill Lynch's number of employees.[3] It merged Bank of America Online Investing (Quick & Reilly) and Me

Folders related to Merrill Edge:

Bank of America

Revolvy Brain (revolvybrain)

Revolvy User

Merrill Lynch

Revolvy Brain (revolvybrain)

Revolvy User

Online brokerages

Revolvy Brain (revolvybrain)

Revolvy User


Darkness on the Edge of Town

topic

Darkness on the Edge of Town

Darkness on the Edge of Town is the fourth studio album by Bruce Springsteen, released on June 2, 1978. The album marked the end of a three-year gap between albums brought on by contractual obligations and legal battling with former manager Mike Appel.[1] Reviews for Darkness on the Edge of Town were overwhelmingly positive. Critics notably praised the maturity of the album's themes and lyrics.[2][3] It remains one of Springsteen's most highly regarded records by both fans and critics and several of its songs have become staples of Springsteen's live performances.[4][5] In 2003, Rolling Stone ranked it at No. 151 on their list of the greatest albums of all time. Recording and production Recovering from legal troubles and the stress of the breakthrough success of Born to Run, Springsteen recorded a somewhat less commercial album in Darkness on the Edge of Town.[6] As with the original LP's sequencing, Springsteen continued his "four corners" approach from Born to Run, as the songs beginning each side ("Badl

Folders related to Darkness on the Edge of Town:

CS1 maint: Untitled periodical

Revolvy Brain (revolvybrain)

Revolvy User

Bruce Springsteen songs

Revolvy Brain (revolvybrain)

Revolvy User

1978 songs

Revolvy Brain (revolvybrain)

Revolvy User


Kruskal's algorithm

topic

Kruskal's algorithm

This algorithm is a minimum-spanning-tree algorithm which finds an edge of the least possible weight that connects any two trees in the forest.[1] It is a greedy algorithm in graph theory as it finds a minimum spanning tree for a connected weighted graph adding increasing cost arcs at each step.[1] This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized. If the graph is not connected, then it finds a minimum spanning forest (a minimum spanning tree for each connected component). This algorithm first appeared in Proceedings of the American Mathematical Society, pp. 48–50 in 1956, and was written by Joseph Kruskal.[2] Other algorithms for this problem include Prim's algorithm, Reverse-delete algorithm, and Borůvka's algorithm. Algorithm create a forest F (a set of trees), where each vertex in the graph is a separate tree create a set S containing all the edges in the graph while S is nonempty and F is not ye

Folders related to Kruskal's algorithm:

Spanning tree

Revolvy Brain (revolvybrain)

Revolvy User

Graph algorithms

Revolvy Brain (revolvybrain)

Revolvy User

Algorithm

(Rkmovva)

Revolvy User


Samsung Gear VR

topic

Samsung Gear VR

The Samsung Gear VR is a virtual reality head-mounted display mount developed by Samsung Electronics, in collaboration with Oculus VR, and manufactured by Samsung. The headset was released on November 27, 2015. When in use, a compatible Samsung Galaxy device acts as the headset's display and processor, while the Gear VR unit itself acts as the controller, which contains the field of view, as well as a custom inertial measurement unit, or IMU, for rotational tracking, which connects to the smartphone via USB-C or micro-USB. The Gear VR headset also includes a touchpad and back button on the side, as well as a proximity sensor to detect when the headset is on.[3] The Gear VR was first announced on September 3, 2014[4]. To allow developers to create content for the Gear VR and to allow VR and technology enthusiasts to get early access to the technology, Samsung had released two innovator editions of the Gear VR before the consumer version. Overview The Samsung Gear VR [5] is designed to work with Samsung’s f

Folders related to Samsung Gear VR:

Oculus VR

Revolvy Brain (revolvybrain)

Revolvy User

Virtual reality headsets

Revolvy Brain (revolvybrain)

Revolvy User

Products introduced in 2015

Revolvy Brain (revolvybrain)

Revolvy User


Hidden-surface determination

topic

Hidden-surface determination

In 3D computer graphics, shown-surface determination (also known as hidden-surface removal (HSR), occlusion culling (OC) or visible-surface determination (VSD)) is the process used to determine which surfaces and parts of surfaces are not visible from a certain viewpoint. A hidden-surface determination algorithm is a solution to the visibility problem, which was one of the first major problems in the field of 3D computer graphics. The process of hidden-surface determination is sometimes called hiding, and such an algorithm is sometimes called a hider. The analogue for line rendering is hidden-line removal. Hidden-surface determination is necessary to render an image correctly, so that one may not view features hidden behind the model itself, allowing only the naturally viewable portion of the graphic to be visible. Background Hidden-surface determination is a process by which surfaces that should not be visible to the user (for example, because they lie behind opaque objects such as walls) are prevented fro



Overlock

topic

Overlock

The purl stitch. An overlock is a kind of stitch that sews over the edge of one or two pieces of cloth for edging, hemming, or seaming. Usually an overlock sewing machine will cut the edges of the cloth as they are fed through (such machines being called sergers in North America), though some are made without cutters. The inclusion of automated cutters allows overlock machines to create finished seams easily and quickly. An overlock sewing machine differs from a lockstitch sewing machine in that it uses loopers fed by multiple thread cones rather than a bobbin. Loopers serve to create thread loops that pass from the needle thread to the edges of the fabric so that the edges of the fabric are contained within the seam. Overlock sewing machines usually run at high speeds, from 1000 to over 9000 rpm, and most are used in industry for edging, hemming and seaming a variety of fabrics and products. Overlock stitches are extremely versatile, as they can be used for decoration, reinforcement, or construction. Over

Folders related to Overlock:

Sewing stitches

Revolvy Brain (revolvybrain)

Revolvy User

Seams

Revolvy Brain (revolvybrain)

Revolvy User

Sewing

Revolvy Brain (revolvybrain)

Revolvy User


TikTok

topic

TikTok

TikTok is an iOS and Android social media video app for creating and sharing short lip-sync, comedy, and talent videos. The app was launched in 2017 by ByteDance, for markets outside of China. ByteDance has previously launched Douyin (Chinese: 抖音) for the China market in September 2016. TikTok and Douyin are the same, but run on different servers to comply with Chinese censorship restrictions. The application allows users to create short music and lip-sync videos of 3 to 15 seconds[4][5] and short looping videos of 3 to 60 seconds. It is popular in Asia, the United States, and other parts of the world.[6] TikTok is not available in China and its servers are based in countries where the app is available.[7] In 2018, the application gained popularity and became the most downloaded app in the U.S. in October 2018.[8][9] As of 2018, it is available in over 150 markets, and in 75 languages. In February 2019, TikTok, together with Douyin, hit one billion downloads globally, excluding Android installs in China.[10]

Folders related to TikTok:

Mobile applications

Revolvy Brain (revolvybrain)

Revolvy User

Chinese inventions

Revolvy Brain (revolvybrain)

Revolvy User

Musasizi Timothy Karubanga

Musasizi Timothy Karubanga (mktimothy)

Revolvy User


Close to the Edge

topic

Close to the Edge

Close to the Edge is the fifth studio album by English progressive rock band Yes, released on 13 September 1972 by Atlantic Records. It is their last album of the 1970s to feature original drummer Bill Bruford before he left to join King Crimson. After touring their previous album, Fragile, the group assembled at Advision Studios in London to record a follow-up, ideas for which had been put down since February 1972. The album marked a development in the band's songwriting, with Jon Anderson and Steve Howe writing the 18-minute title track, the band's longest song at the time. Side two contains "And You and I" and "Siberian Khatru". Bruford found the album particularly laborious to make, which influenced his decision to leave the band after it was recorded. Close to the Edge became the band's greatest commercial success, peaking at No. 3 on the Billboard 200 in the United States and No. 4 on the UK Albums Chart. A two-part edit of "And You and I" was released in the US which reached No. 42 on the Billboard Ho

Folders related to Close to the Edge:

Yes (band) albums

Revolvy Brain (revolvybrain)

Revolvy User

Albums with cover art by Roger Dean (artist)

Revolvy Brain (revolvybrain)

Revolvy User

1972 albums

Revolvy Brain (revolvybrain)

Revolvy User


Facing

topic

Facing

Look up facing in Wiktionary, the free dictionary. Facing may refer to: Facing (machining), a turning operation often carried out on a lathe Facing (retail), a common tool in the retail industry to create the look of a perfectly stocked store Facing (sewing), fabric applied to a garment edge on the underside Facing (TV series), an American docudrama series See also Face (disambiguation)



Bleeding Edge (video game)

topic

Bleeding Edge (video game)

Bleeding Edge is a multiplayer combat video game being developed by British developer Ninja Theory.[1] A technical alpha test was announced to begin on the 27 June 2019 for those who have signed up via the Bleeding Edge website. Gameplay There are 12 characters to choose from, all of which have melee attacks, with some of them having range attacks also.[2] All characters are one of three classes: assassin, support, or tank. There are three bars for different abilities which go down when you use an ability connected to it. Each ability has its own cool down period as well.[3] Reception PC Gamer criticized the design of the map they played and the controller layout, but praised the feel and look of the melee attacks and abilities.[4] References Painter, Lewis. "Overwatch-inspired Bleeding Edge revealed at E3 2019". Tech Advisor. Retrieved 14 June 2019. "Bleeding Edge dev talks creating a melee-focused multiplayer game". Shacknews. Retrieved 14 June 2019. Tapsell, Chris (12 June 2019). "Bleeding E

Folders related to Bleeding Edge (video game):

Upcoming video games

Revolvy Brain (revolvybrain)

Revolvy User

Xbox One games

Revolvy Brain (revolvybrain)

Revolvy User



Next Page
Javascript Version
Revolvy Server https://www.revolvy.com
Revolvy Site Map